ICommandSequence¶
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class ICommandSequence : virtual public INamed¶
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virtual ICommandSequence::~ICommandSequence()¶
virtual std::vector<PCommandBase> ICommandSequence::GetCommands() = 0
virtual ECommandState ICommandSequence::GetState() = 0
virtual void ICommandSequence::Reuse() = 0
virtual std::vector<PCommandBase> ICommandSequence::GetFailedCommands() = 0
virtual void ICommandSequence::WaitComplete(double timeout) = 0
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virtual ICommandSequence::~ICommandSequence()¶