Reuse¶
-
virtual void ICommandSequence::Reuse() = 0¶
Reuse the command sequence.
- Throws
CInvalidOperationException
– Command sequence state not “Idle”, “Completed” or “Failed” and/or one or more commands in the command sequence not in “Idle”, “Completed” or “Failed”.CCommunicationErrorException
– Protocol error.CConnectionLostException
– Connection to controller lost.CRebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.
- Remarks
State(s) of command(s) in the sequence is/are set to ECommandState::Idle.