Reuse¶
- 
virtual void ICommandSequence::Reuse() = 0¶
- Reuse the command sequence. - Throws
- CInvalidOperationException– Command sequence state not “Idle”, “Completed” or “Failed” and/or one or more commands in the command sequence not in “Idle”, “Completed” or “Failed”.
- CCommunicationErrorException– Protocol error.
- CConnectionLostException– Connection to controller lost.
- CRebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.
 
- Remarks
- State(s) of command(s) in the sequence is/are set to ECommandState::Idle.