SubscribeState¶
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ISubscription IStateMachine.SubscribeState(System.Collections.IEnumerable<T> states, StateMachineStateHandler<T> handler)¶
Subscribes a callback to be executed when the state of the state machine changes to one of the specified states.
- Parameters
states – States for which the callback is triggered.
handler – Delegate to be invoked when the state machine state changes to one of the specified states.
- Returns
ISubscription – An ISubscription for the callback.
- Throws
NullArgumentException
– Null reference was passed.InvalidArgumentException
– One or more unknown states specified.InvalidArgumentException
– Empty collection of states specified.OutOfResourcesException
– No resources available to subscribe callback.CommunicationErrorException
– Protocol error.ConnectionLostException
– Connection to controller lost.RebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.
- Remarks
If the state already matches one of the specified states, a callback is generated immediately.