Unit¶
-
string ISignal.Unit { get; set; }¶
Gets or sets the unit of the signal.
- Value
string – Unit of the signal.
- Throws
NullArgumentException
– Null reference was passed.UnsupportedException
– Changing unit not supported for this signal.OutOfResourcesException
– Out of memory while trying to store string.CommunicationErrorException
– Protocol error.ConnectionLostException
– Connection to controller lost.RebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.