ISignal¶
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interface ISignal : public INamed¶
string ISignal.Description { get; }
bool ISignal.IsWritable { get; }
double ISignal.LowerBound { get; }
SignalDataType ISignal.DataType { get; }
IDictionary<uint, string> ISignal.Translations { get; }
string ISignal.Unit { get; set; }
double ISignal.UpperBound { get; }
double ISignal.ValueDouble { get; set; }
uint ISignal.ValueUint32 { get; set; }
ISubscription ISignal.SubscribeMatch(DoubleCondition condition, SignalMatchHandler<double> handler)
ISubscription ISignal.SubscribeMatch(Uint32Condition condition, SignalMatchHandler<uint> handler)
void ISignal.WaitMatch(DoubleCondition condition, double timeout)
void ISignal.WaitMatch(Uint32Condition condition, double timeout)