ConfigurationUint32¶
-
System.Tuple<ISignal, uint> ISetSignal.ConfigurationUint32 { get; set; }¶
Gets or sets the signal and associated value to be written when this command is executed.
- Value
Tuple<ISignal, uint> – Tuple containing the signal (Item1) and value (Item2).
- Throws
NullArgumentException– Null reference was passed.InvalidArgumentException– Signal is not writable.InvalidArgumentException– Value is out of bounds.UnknownObjectException– Signal is not related to controller where command is configured.UnsupportedException– Signal cannot be written from queue, see exception message for details.UnsupportedException– Signal represents a single-precision floating-point value, cannot set 32-bit unsigned integer value (possible data loss).InvalidOperationException– Command state not “Idle”.CommunicationErrorException– Protocol error.ConnectionLostException– Connection to controller lost.RebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.System.ObjectDisposedException– Object is disposed.