StateMachine¶
-
IStateMachine<HomingState> IHoming.StateMachine { get; }¶
Gets the (read-only) homing state machine.
- Value
IStateMachine<HomingState> – Homing state machine.
- Throws
CommunicationErrorException– Protocol error.ConnectionLostException– Connection to controller lost.RebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.