PowerStateMachine¶
-
IStateMachine<PowerState> IActuator.PowerStateMachine { get; }¶
Gets the power state machine of the actuator.
- Value
IStateMachine<PowerState> – Power state machine of the actuator.
- Throws
UnsupportedException
– Actuator does not support power states.CommunicationErrorException
– Protocol error.ConnectionLostException
– Connection to controller lost.RebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.System.ObjectDisposedException
– Object is disposed.
- Remarks
See the product specific documentation for the supported power states for actuators.