SetRotation¶
-
virtual void IFrame::SetRotation(PFrameRotation rotation) = 0¶
Sets the rotation of this frame in relation to its reference frame.
- Parameters
rotation – Rotation to be applied to the current frame.
- Throws
CCommunicationErrorException
– Protocol error.CConnectionLostException
– Connection to controller lost.CObjectDestroyedException
– Object is destroyed.CRebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.CInvalidArgumentException
– Rotation contains more than three direction vector rotations.