SetRotation¶
-
virtual void IFrame::SetRotation(PFrameRotation rotation) = 0¶
Sets the rotation of this frame in relation to its reference frame.
- Parameters
rotation – Rotation to be applied to the current frame.
- Throws
CCommunicationErrorException– Protocol error.CConnectionLostException– Connection to controller lost.CObjectDestroyedException– Object is destroyed.CRebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.CInvalidArgumentException– Rotation contains more than three direction vector rotations.