GetPowerStateMachine¶
- 
virtual PPowerStateMachine IActuator::GetPowerStateMachine() = 0¶
- Gets the power state machine of the actuator. - Returns
- PPowerStateMachine – Power state machine of the actuator. 
- Throws
- CUnsupportedException– Actuator does not support power states.
- CCommunicationErrorException– Protocol error.
- CConnectionLostException– Connection to controller lost.
- CRebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.
- CObjectDestroyedException– Object is destroyed.
 
- Remarks
- See the product specific documentation for the supported power states for actuators.