Contents Menu Expand Light mode Dark mode Auto light/dark mode
PMP documentation
Light Logo Dark Logo

IPathMove¶

interface IPathMove : public IMoveCommand¶

Waypoint? IPathMove.StartConditions { get; set; }

System.Collections.IEnumerable<ISegment> IPathMove.RemainingSegments { get; }

IFrame IPathMove.ReferenceFrame { get; }

IFrame IPathMove.TargetFrame { get; set; }

ComputationState IPathMove.ComputationState { get; }

PmpException IPathMove.ComputationException { get; }

void IPathMove.SetSegments(global::System.Collections.IEnumerable<ISegment> segments)

void IPathMove.ClearSegments()

void IPathMove.ReplaceSegments(int startIdx, global::System.Collections.IEnumerable<ISegment> segments)

void IPathMove.AppendSegments(global::System.Collections.IEnumerable<ISegment> segments)

void IPathMove.Precompute()

void IPathMove.WaitComputationState(global::System.Collections.Generic.List<ComputationState> states, double timeout)

ISubscription IPathMove.SubscribeComputationState(global::System.Collections.Generic.List<ComputationState> states, ComputationStateHandler handler)

Next
Methods
Previous
Signals
| Created using Sphinx and Furo theme.