Reuse¶
-
void ICommandSequence.Reuse()¶
Reuse the command sequence.
- Throws
InvalidOperationException
– Command sequence state not “Idle”, “Completed” or “Failed” and/or one or more commands in the command sequence not in “Idle”, “Completed” or “Failed”.CommunicationErrorException
– Protocol error.ConnectionLostException
– Connection to controller lost.RebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.
- Remarks
State(s) of command(s) in the sequence is/are set to CommandState.Idle.