SetUnit¶
-
virtual void ISignal::SetUnit(const std::string &unit) = 0¶
Sets the unit of the signal.
- Parameters
unit – Unit of the signal.
- Throws
CUnsupportedException– Changing unit not supported for this signal.COutOfResourcesException– Out of memory while trying to store string.CCommunicationErrorException– Protocol error.CConnectionLostException– Connection to controller lost.CRebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.