GetConfigurationUint32¶
-
virtual std::tuple<PSignal, uint32_t> ISetSignal::GetConfigurationUint32() = 0¶
Gets the signal and associated value to be written when this command is executed.
- Returns
std::tuple<PSignal, uint32_t> – Tuple containing the signal (element 0) and value (element 1).
- Throws
CCommunicationErrorException
– Protocol error.CConnectionLostException
– Connection to controller lost.CRebootedException
– Controller has been rebooted since this object reference was retrieved, invalidating this reference.CObjectDestroyedException
– Object is destroyed.