IAcquisitionTrigger¶
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class IAcquisitionTrigger : virtual public IObject¶
virtual const PCondition IAcquisitionTrigger::GetStartCondition() = 0
virtual void IAcquisitionTrigger::SetStartCondition(const PCondition &condition) = 0
virtual const PCondition IAcquisitionTrigger::GetStopCondition() = 0
virtual void IAcquisitionTrigger::SetStopCondition(const PCondition &condition) = 0
virtual double IAcquisitionTrigger::GetPreSampleDuration() = 0
virtual void IAcquisitionTrigger::SetPreSampleDuration(double duration) = 0
virtual double IAcquisitionTrigger::GetPostSampleDuration() = 0
virtual void IAcquisitionTrigger::SetPostSampleDuration(double duration) = 0
virtual EAcquisitionTriggerMode IAcquisitionTrigger::GetTriggerMode() = 0
virtual void IAcquisitionTrigger::SetTriggerMode(EAcquisitionTriggerMode mode) = 0