GetState¶
-
virtual EAcquisitionState IAcquisition::GetState() = 0¶
Gets the state of the acquisition.
- Returns
EAcquisitionState – State of the acquisition.
- Throws
CCommunicationErrorException– Protocol error.CConnectionLostException– Connection to controller lost.CRebootedException– Controller has been rebooted since this object reference was retrieved, invalidating this reference.CObjectDestroyedException– Object is destroyed.