ECommandCompletionCriterion¶
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class ECommandCompletionCriterion : public EEnumBase<int>¶
Criterion for when a move command is considered finished by the queue and the next command in the queue may be executed.
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static ECommandCompletionCriterion TrajectoryStart¶
Command is considered finished by the queue as soon as the trajectory interpolator starts executing the trajectory following from the command.
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static ECommandCompletionCriterion TrajectoryComplete¶
Command is considered finished by the queue when the signal connected to the TrajectoryComplete input becomes active.
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static ECommandCompletionCriterion SettlingComplete¶
Command is considered finished by the queue upon SettlingComplete event. Not supported in combination with non-zero end velocity move commands, or when the SettlingComplete input is not connected.
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static ECommandCompletionCriterion StabilizingComplete¶
Command is considered finished by the queue upon StabilizingComplete event. Not supported in combination with non-zero end velocity move commands, or when the StabilizingComplete input is not connected.
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ECommandCompletionCriterion::ECommandCompletionCriterion(int val)¶
- Parameters
val –
static ECommandCompletionCriterion ECommandCompletionCriterion::Convert(uint32_t val)
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static ECommandCompletionCriterion TrajectoryStart¶